Teaching the LMS through a Game (Part 4)

What worked. The instructors seamed to like the challenges and did attempt them several times. The team members worked very well together to build great courses. All instructors reported they learned new things about the LMS.

And what didn’t. My immediate feedback from the group was the instructions to get started were not clear enough. And as a result they felt they were behind to start with. It was clear after the first week that team member abilities with the LMS and course design were no where close to even. As a result of that the idea of team totals based on the challenges would be unfair and eliminated.

And what worked with modification. Changes were requested early on in the way challenges were run. Originally challenges were available up until the time the team members meet face to face. Everyone asked that they remain open so they could continue to take them. Also, the challenges were originally setup to display only the scores of the challenges and they all wanted to know what they got right and wrong.

What will change next time. The challenge points will be changed from a team score to individual score, with the opportunity to earn badges along the way for them. A desired team score is still needed so the courses designed will be evaluated using a modified version of blackboard’s quality course rubric. The rubric score will give each team a score. Also, the idea of random points from the challenge is being removed.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s